unionoftheheart: (happy)
Day / Ventus ([personal profile] unionoftheheart) wrote2012-09-11 08:00 pm
Entry tags:

Skill #10

Offensive Magic - Light

Regained - Skill Game #22, Negative CR (with Lightning)

Notes - Another offensive magic skill! Again, being lazy and linking to this. This skill covers Spark Raid, Salvation, and Faith. As far as detailed notes (which also apply to his wind magic, come to think of it, just more so with the light), area attacks do not hit allies in KH. The heal effect will be only on himself though.

Spark Raid's range, once it hits, is maybe ten feet, and it manifests as several arcs of light rather like a strike raid. Salvation is about a twenty foot radius, I'd say, and Faith is thirty feet. Those both manifest as vertical pillars of light that zoom outwards from him and then radiate in a circle like a huge light blender; Faith also has more pillars. (Some of Roxas' attacks look eerily similar. '-' Though Roxas has more control of how it manifests.) Salvation also has a long charge-up time; he'll need a few precious seconds of stationary time without getting hit too hard, as he slowly starts glowing, to cast the spell successfully. If he's hit in that time, he won't be able to try again immediately, though he won't lose the MP. Faith, however, is instantaneous, making it the perfect last-ditch emergency move, except maybe for that part where the powercap will knock him unconscious a minute or two later.

I'm also going to say that he needs his keyblade in hand to do any of these commands; Spark Raid and Salvation are both physical attack commands (slightly oddly in Salvation's case), and the sheer amount of power that goes into Faith is not something he'd be able to channel without a keyblade.

+20 My most awesome thiiiiing +_+